Giant Days As Time Goes By

About

GIANT DAYS is my most successful series. While winding up the original Scary Go Round webcomic I developed three series as potential replacements. SGR had been sprawling and experimental - with many shifts of art style and tone as I learned how to (and how not to!) write proper story arcs. I wanted to tighten the focus. The first was Bad Machinery, but I had Giant Days in my back pocket.

The first self-published Giant Days was a pilot, which I drew as proof-of-concept to try to pitch it to Oni Press (they had agreed to publish Bad Machinery). My intention was that someone else would draw the actual series. Oni never responded when I sent the issue over, so I let the project slide. But response when I published the first issue myself was so good that in 2013 I felt it was time to do another. And the feeling I got doing that one was good enough that I made a third. The third one has some odd things in it, where I tested the boundaries of the series a little.

In 2014, following an opportune meeting at the SPX comics festival in Baltimore, MD, I pitched the series to Shannon Watters at Boom. Knowing that I couldn't draw the series and continue work on Bad Machinery, I asked Lissa Treiman to draw the first six issues. After six issues, Lissa returned to Disney and was replaced by Max Sarin - the start of a long and productive working relationship.

The near-five year run of the monthly Giant Days comic, and its afterlife in trade paperbacks, foreign editions and reissues, has been the most satisfying experience of my career. To help publicise the Kickstarter for the Library Editions in 2022, I wrote and drew an unused pitch, the Giant Days/Batman crossover. Those pages are included here too.